7f65a6a7b9
the 'previous' branch. This build is better in every way though!
25 lines
741 B
C
25 lines
741 B
C
/*
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* Force mouse select/shortcuts while mask is active (when MODE_MOUSE is set).
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* Note that if you want to use ShiftMask with selmasks, set this to an other
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* modifier, set to 0 to not use it.
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*/
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static uint forcemousemod = SHIFT;
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/* Modifier header
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* State bits to ignore when matching key or button events. By default,
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* numlock (Mod2Mask) and keyboard layout (XK_SWITCH_MOD) are ignored.
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*/
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static uint ignoremod = Mod2Mask|XK_SWITCH_MOD;
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/*
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* Selection types' masks.
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* Use the same masks as usual.
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* Button1Mask is always unset, to make masks match between ButtonPress.
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* ButtonRelease and MotionNotify.
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* If no match is found, regular selection is used.
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*/
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static uint selmasks[] = {
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[SEL_RECTANGULAR] = Mod1Mask,
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};
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