/* * Force mouse select/shortcuts while mask is active (when MODE_MOUSE is set). * Note that if you want to use ShiftMask with selmasks, set this to an other * modifier, set to 0 to not use it. */ static uint forcemousemod = SHIFT; /* Modifier header * State bits to ignore when matching key or button events. By default, * numlock (Mod2Mask) and keyboard layout (XK_SWITCH_MOD) are ignored. */ static uint ignoremod = Mod2Mask|XK_SWITCH_MOD; /* * Selection types' masks. * Use the same masks as usual. * Button1Mask is always unset, to make masks match between ButtonPress. * ButtonRelease and MotionNotify. * If no match is found, regular selection is used. */ static uint selmasks[] = { [SEL_RECTANGULAR] = Mod1Mask, };