/* .Xresources array, you can add values to it that will be read on startup */ ResourcePref resources[] = { { "font", STRING, &font }, { "color0", STRING, &colorname[0] }, { "color1", STRING, &colorname[1] }, { "color2", STRING, &colorname[2] }, { "color3", STRING, &colorname[3] }, { "color4", STRING, &colorname[4] }, { "color5", STRING, &colorname[5] }, { "color6", STRING, &colorname[6] }, { "color7", STRING, &colorname[7] }, { "color8", STRING, &colorname[8] }, { "color9", STRING, &colorname[9] }, { "color10", STRING, &colorname[10] }, { "color11", STRING, &colorname[11] }, { "color12", STRING, &colorname[12] }, { "color13", STRING, &colorname[13] }, { "color14", STRING, &colorname[14] }, { "color15", STRING, &colorname[15] }, { "background", STRING, &colorname[256] }, { "foreground", STRING, &colorname[257] }, { "curcolor", STRING, &colorname[258] }, { "cursorColor", STRING, &colorname[258] }, { "termname", STRING, &termname }, { "shell", STRING, &shell }, { "understyle", STRING, &understyle }, { "urlcmd", STRING, &urlcmd }, { "gradient", INTEGER, &gradient }, { "graddirection", INTEGER, &graddirection }, { "minlatency", INTEGER, &minlatency }, { "synctimeout", INTEGER, &synctimeout }, { "maxlatency", INTEGER, &maxlatency }, { "blinktimeout", INTEGER, &blinktimeout }, { "bellvolume", INTEGER, &bellvolume }, { "tabspaces", INTEGER, &tabspaces }, { "borderpx", INTEGER, &borderpx }, { "boxdraw", INTEGER, &boxdraw }, { "boxdraw_bold", INTEGER, &boxdraw_bold }, { "boxdraw_braille", INTEGER, &boxdraw_braille }, { "defaultfg", INTEGER, &defaultfg }, { "defaultbg", INTEGER, &defaultbg }, { "defaultcs", INTEGER, &defaultcs }, { "defaultrc", INTEGER, &defaultrc }, { "cursorstyle", INTEGER, &cursorstyle }, { "badweight", INTEGER, &badweight }, { "brightbold", INTEGER, &brightbold }, { "alpha", FLOAT, &alpha }, { "gradalpha", FLOAT, &gradalpha }, { "statalpha", FLOAT, &statalpha }, { "cwscale", FLOAT, &cwscale }, { "chscale", FLOAT, &chscale }, { "cyoffset", FLOAT, &cyoffset }, { "cxoffset", FLOAT, &cxoffset }, };