remove mousemove as it adds a HUGE performance issue
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f266874abd
commit
692638248a
42
spmenu.c
42
spmenu.c
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@ -1165,45 +1165,6 @@ out:
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free(history);
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}
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void
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mousemove(XEvent *e)
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{
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struct item *item;
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XPointerMovedEvent *ev = &e->xmotion;
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int x = 0, y = 0, h = bh, w, item_num = 0;
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if (lines > 0) {
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w = mw - x;
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for (item = curr; item != next; item = item->right) {
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if (item_num++ == lines) {
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item_num = 1;
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x += w / columns;
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y = 0;
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}
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y += h;
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if (ev->y >= y && ev->y <= (y + h) && ev->x >= x && ev->x <= (x + w / columns)) {
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sel = item;
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calcoffsets();
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drawmenu();
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return;
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}
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}
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} else if (matches) {
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x += inputw + promptw;
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w = TEXTW(leftarrow);
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for (item = curr; item != next; item = item->right) {
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x += w;
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w = MIN(TEXTW(item->text), mw - x - TEXTW(rightarrow));
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if (ev->x >= x && ev->x <= x + w) {
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sel = item;
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calcoffsets();
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drawmenu();
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return;
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}
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}
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}
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}
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void
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buttonpress(XEvent *e)
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{
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@ -1501,9 +1462,6 @@ run(void)
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case ButtonPress:
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buttonpress(&ev);
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break;
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case MotionNotify:
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mousemove(&ev);
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break;
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case Expose:
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if (ev.xexpose.count == 0)
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drw_map(drw, win, 0, 0, mw, mh);
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