speedwm-personal/text.h
2022-12-18 19:17:22 +01:00

79 lines
4.2 KiB
C

/* Header for text, do not edit it. */
/* Text for tags */
static char *tags[] = { text_tag1_empty, /* Tag 1 text (empty) */
text_tag2_empty, /* Tag 2 text (empty) */
text_tag3_empty, /* Tag 3 text (empty) */
text_tag4_empty, /* Tag 4 text (empty) */
text_tag5_empty, /* Tag 5 text (empty) */
text_tag6_empty, /* Tag 6 text (empty) */
text_tag7_empty, /* Tag 7 text (empty) */
text_tag8_empty, /* Tag 8 text (empty) */
text_tag9_empty, /* Tag 9 text (empty) */
};
/* Text for tags with windows open */
static char *usedtags[] = { text_tag1_used, /* Tag 1 text (used) */
text_tag2_used, /* Tag 2 text (used) */
text_tag3_used, /* Tag 3 text (used) */
text_tag4_used, /* Tag 4 text (used) */
text_tag5_used, /* Tag 5 text (used) */
text_tag6_used, /* Tag 6 text (used) */
text_tag7_used, /* Tag 7 text (used) */
text_tag8_used, /* Tag 8 text (used) */
text_tag9_used, /* Tag 9 text (used) */
};
/* Length of tags, text inside doesn't matter
* If you're increasing the number of tags, also increase this.
*/
static char *ftags[] = { "aaaaaaaaaaaaaaa",
"bbbbbbbbbbbbbbb",
"ccccccccccccccc",
"ddddddddddddddd",
"eeeeeeeeeeeeeee",
"fffffffffffffff",
"ggggggggggggggg",
"hhhhhhhhhhhhhhh",
"iiiiiiiiiiiiiii",
};
/* Same for layouts */
static char *flayouts[] = { "aaaaaaaaaaaaaaa",
"bbbbbbbbbbbbbbb",
"ccccccccccccccc",
"ddddddddddddddd",
"eeeeeeeeeeeeeee",
"fffffffffffffff",
"ggggggggggggggg",
"hhhhhhhhhhhhhhh",
"iiiiiiiiiiiiiii",
"jjjjjjjjjjjjjjj",
"kkkkkkkkkkkkkkk",
"mmmmmmmmmmmmmmm",
"nnnnnnnnnnnnnnn",
"ooooooooooooooo",
"ppppppppppppppp",
"qqqqqqqqqqqqqqq",
};
/* Text for layouts */
static Layout layouts[] = {
{ text_layout1, tile, { -1, -1, splitvertical, toptobottom, toptobottom, 0, NULL } }, /* Tiling */
{ text_layout2, NULL, {0} }, /* Floating */
{ text_layout3, tile, { -1, -1, nosplit, monocle, monocle, 0, NULL } }, /* Monocle */
{ text_layout4, ngrid, {0} }, /* Grid */
{ text_layout5, tile, { -1, -1, splitvertical, toptobottom, monocle, 0, NULL } }, /* Deck */
{ text_layout6, tile, { -1, -1, splithorizontal, lefttoright, toptobottom, 0, NULL } }, /* Centered Master */
{ text_layout7, tile, { -1, -1, splitvertical, lefttoright, tatami, 0, NULL } }, /* Tatami */
{ text_layout8, tile, { -1, -1, nosplit, spiral, spiral, 0, NULL } }, /* Spiral */
{ text_layout9, tile, { -1, -1, nosplit, dwindle, dwindle, 0, NULL } }, /* Dwindle */
{ text_layout10, tile, { -1, -1, splithorizontal, lefttoright, lefttoright, 0, NULL } }, /* Bottom Stack Vertical */
{ text_layout11, tile, { -1, -1, splithorizontal, lefttoright, toptobottom, 0, NULL } }, /* Bottom Stack Horizontal */
{ text_layout12, hgrid, {0} }, /* Horizontal Grid */
{ text_layout13, tile, { -1, -1, nosplit, dynamicgrid, dynamicgrid, 0, NULL } }, /* Dynamic Grid */
{ text_layout14, custom, {0} }, /* Custom */
{ text_layout15, empty, {0} }, /* Empty */
{ NULL, NULL, {0} }, /* Reset to layout 1 */
};