Fix layouts
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42f8873ead
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@ -50,11 +50,14 @@ tile(Monitor *m)
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void
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void
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monocle(Monitor *m)
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monocle(Monitor *m)
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{
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{
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int oh, ov, ih, iv;
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Client *c;
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Client *c;
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if (monocleclientcount && !monoclecount) {
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if (monocleclientcount && !monoclecount) {
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unsigned int n = 0;
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unsigned int n = 0;
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getgaps(m, &oh, &ov, &ih, &iv, &n);
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for (c = m->clients; c; c = c->next)
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for (c = m->clients; c; c = c->next)
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if (ISVISIBLE(c))
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if (ISVISIBLE(c))
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n++;
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n++;
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@ -525,6 +525,9 @@ static void tagmon(const Arg *arg);
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#if LAYOUT_TILE
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#if LAYOUT_TILE
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static void tile(Monitor *m);
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static void tile(Monitor *m);
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#endif
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#endif
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#if LAYOUT_DECK
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static void deck(Monitor *m);
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#endif
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#if LAYOUT_EMPTY
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#if LAYOUT_EMPTY
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static void empty(Monitor *m);
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static void empty(Monitor *m);
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#endif
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#endif
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1
toggle.h
1
toggle.h
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@ -44,6 +44,7 @@ Not compatible with BSDs so for those, set this to 0. */
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#define LAYOUT_GRID 1 /* Whether or not to include the grid layout */
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#define LAYOUT_GRID 1 /* Whether or not to include the grid layout */
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#define LAYOUT_FIBO 1 /* Whether or not to include the fibonacci layout */
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#define LAYOUT_FIBO 1 /* Whether or not to include the fibonacci layout */
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#define LAYOUT_DWINDLE 1 /* Whether or not to include the dwindle layout */
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#define LAYOUT_DWINDLE 1 /* Whether or not to include the dwindle layout */
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#define LAYOUT_DECK 1 /* Whether or not to include the deck layout */
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#define LAYOUT_SPIRAL 1 /* Whether or not to include the spiral layout */
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#define LAYOUT_SPIRAL 1 /* Whether or not to include the spiral layout */
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#define LAYOUT_BSTACK 1 /* Whether or not to include the bottom stack layout */
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#define LAYOUT_BSTACK 1 /* Whether or not to include the bottom stack layout */
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#define LAYOUT_BSTACKH 1 /* Whether or not to include the horizontal bottom stack layout */
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#define LAYOUT_BSTACKH 1 /* Whether or not to include the horizontal bottom stack layout */
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