dwm-speedie/config.h
2023-07-04 02:33:57 +02:00

163 lines
10 KiB
C

/* See LICENSE file for copyright and license details. */
/* appearance */
static const unsigned int borderpx = 1; /* border pixel of windows */
static const unsigned int snap = 32; /* snap pixel */
static const int showbar = 1; /* 0 means no bar */
static const int topbar = 1; /* 0 means bottom bar */
static const unsigned int systrayspacing = 2; /* systray spacing */
static const int showsystray = 1; /* 0 means no systray */
static const char statussep = ';'; /* separator between status bars */
static char font[] = "monospace 10";
static char col_gray1[] = "#222222";
static char col_gray2[] = "#444444";
static char col_gray3[] = "#bbbbbb";
static char col_gray4[] = "#eeeeee";
static char col_cyan[] = "#005577";
/* tagging */
static const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };
static const Rule rules[] = {
/* xprop(1):
* WM_CLASS(STRING) = instance, class
* WM_NAME(STRING) = title
*/
/* class instance title tags mask isfloating monitor */
{ "Gimp", NULL, NULL, 0, 1, -1 },
{ "Firefox", NULL, NULL, 1 << 8, 0, -1 },
};
/* Bar rules allow you to configure what is shown where on the bar, as well as
* introducing your own bar modules.
*
* monitor:
* -1 show on all monitors
* 0 show on monitor 0
* 'A' show on active monitor (i.e. focused / selected) (or just -1 for active?)
* bar - bar index, 0 is default, 1 is extrabar
* alignment - how the module is aligned compared to other modules
* widthfunc, drawfunc, clickfunc - providing bar module width, draw and click functions
* name - does nothing, intended for visual clue and for logging / debugging
*/
static const BarRule barrules[] = {
/* monitor bar alignment widthfunc drawfunc clickfunc name */
{ -1, 0, BAR_ALIGN_LEFT, width_tags, draw_tags, click_tags, "tags" },
{ -1, 0, BAR_ALIGN_LEFT, width_ltsymbol, draw_ltsymbol, click_ltsymbol, "layout" },
{ 'A', 0, BAR_ALIGN_RIGHT, width_systray, draw_systray, click_systray, "systray" },
{ 'A', 0, BAR_ALIGN_RIGHT, width_status2d, draw_status2d, click_statuscmd, "status2d" },
{ -1, 0, BAR_ALIGN_NONE, width_awesomebar, draw_awesomebar, click_awesomebar, "awesomebar" },
//{ 0, 1, BAR_ALIGN_CENTER, width_status2d_es, draw_status2d_es, click_statuscmd_es, "status2d_es" },
};
/* layout(s) */
static const float mfact = 0.55; /* factor of master area size [0.05..0.95] */
static const int nmaster = 1; /* number of clients in master area */
static const int nstack = 0; /* number of clients in primary stack area */
static const int resizehints = 1; /* 1 means respect size hints in tiled resizals */
static const int lockfullscreen = 1; /* 1 will force focus on the fullscreen window */
static const Layout layouts[] = {
/* symbol arrange function, { nmaster, nstack, layout, master axis, stack axis, secondary stack axis } */
{ "[]=", flextile, { -1, -1, SPLIT_VERTICAL, TOP_TO_BOTTOM, TOP_TO_BOTTOM, 0, NULL } }, // default tile layout
{ "><>", NULL, {0} }, /* no layout function means floating behavior */
{ "[M]", flextile, { -1, -1, NO_SPLIT, MONOCLE, MONOCLE, 0, NULL } }, // monocle
{ "|||", flextile, { -1, -1, SPLIT_VERTICAL, LEFT_TO_RIGHT, TOP_TO_BOTTOM, 0, NULL } }, // columns (col) layout
{ ">M>", flextile, { -1, -1, FLOATING_MASTER, LEFT_TO_RIGHT, LEFT_TO_RIGHT, 0, NULL } }, // floating master
{ "[D]", flextile, { -1, -1, SPLIT_VERTICAL, TOP_TO_BOTTOM, MONOCLE, 0, NULL } }, // deck
{ "TTT", flextile, { -1, -1, SPLIT_HORIZONTAL, LEFT_TO_RIGHT, LEFT_TO_RIGHT, 0, NULL } }, // bstack
{ "===", flextile, { -1, -1, SPLIT_HORIZONTAL, LEFT_TO_RIGHT, TOP_TO_BOTTOM, 0, NULL } }, // bstackhoriz
{ "|M|", flextile, { -1, -1, SPLIT_HORIZONTAL, LEFT_TO_RIGHT, TOP_TO_BOTTOM, 0, monoclesymbols } }, // centeredmaster
{ ":::", flextile, { -1, -1, NO_SPLIT, GAPPLESSGRID, GAPPLESSGRID, 0, NULL } }, // gappless grid
{ "[\\]", flextile, { -1, -1, NO_SPLIT, DWINDLE, DWINDLE, 0, NULL } }, // fibonacci dwindle
{ "(@)", flextile, { -1, -1, NO_SPLIT, SPIRAL, SPIRAL, 0, NULL } }, // fibonacci spiral
{ "[T]", flextile, { -1, -1, SPLIT_VERTICAL, LEFT_TO_RIGHT, TATAMI, 0, NULL } }, // tatami mats
};
/* key definitions */
#define MODKEY Mod4Mask
#define TAGKEYS(KEY,TAG) \
{ MODKEY, KEY, view, {.ui = 1 << TAG} }, \
{ MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \
{ MODKEY|ShiftMask, KEY, tag, {.ui = 1 << TAG} }, \
{ MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} },
/* helper for spawning shell commands in the pre dwm-5.0 fashion */
#define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }
/* commands */
static const char *spmenucmd[] = { "spmenu_run", "-x", NULL };
static const char *termcmd[] = { "st", NULL };
static const Key keys[] = {
/* modifier key function argument */
{ MODKEY, XK_p, spawn, {.v = spmenucmd } },
{ MODKEY|ShiftMask, XK_Return, spawn, {.v = termcmd } },
{ MODKEY, XK_b, togglebar, {0} },
{ MODKEY, XK_j, focusstack, {.i = +1 } },
{ MODKEY, XK_k, focusstack, {.i = -1 } },
{ MODKEY, XK_i, incnmaster, {.i = +1 } },
{ MODKEY, XK_d, incnmaster, {.i = -1 } },
{ MODKEY|ControlMask, XK_i, incnstack, {.i = +1 } },
{ MODKEY|ControlMask, XK_u, incnstack, {.i = -1 } },
{ MODKEY, XK_h, setmfact, {.f = -0.05} },
{ MODKEY, XK_l, setmfact, {.f = +0.05} },
{ MODKEY, XK_Return, zoom, {0} },
{ MODKEY, XK_Tab, view, {0} },
{ MODKEY|ControlMask, XK_z, showhideclient, {0} },
{ MODKEY|ShiftMask, XK_q, killclient, {0} },
{ MODKEY, XK_t, setlayout, {.v = &layouts[0]} },
{ MODKEY, XK_f, setlayout, {.v = &layouts[1]} },
{ MODKEY, XK_m, setlayout, {.v = &layouts[2]} },
{ MODKEY|ControlMask, XK_w, rotatelayoutaxis, {.i = +1 } }, /* flextile, 1 = layout axis */
{ MODKEY|ControlMask, XK_e, rotatelayoutaxis, {.i = +2 } }, /* flextile, 2 = master axis */
{ MODKEY|ControlMask, XK_r, rotatelayoutaxis, {.i = +3 } }, /* flextile, 3 = stack axis */
{ MODKEY|ControlMask, XK_t, rotatelayoutaxis, {.i = +4 } }, /* flextile, 4 = secondary stack axis */
{ MODKEY|ControlMask|ShiftMask, XK_w, rotatelayoutaxis, {.i = -1 } }, /* flextile, 1 = layout axis */
{ MODKEY|ControlMask|ShiftMask, XK_e, rotatelayoutaxis, {.i = -2 } }, /* flextile, 2 = master axis */
{ MODKEY|ControlMask|ShiftMask, XK_r, rotatelayoutaxis, {.i = -3 } }, /* flextile, 3 = stack axis */
{ MODKEY|ControlMask|ShiftMask, XK_t, rotatelayoutaxis, {.i = -4 } }, /* flextile, 4 = secondary stack axis */
{ MODKEY|ControlMask, XK_Return, mirrorlayout, {0} }, /* flextile, flip master and stack areas */
{ MODKEY, XK_space, setlayout, {0} },
{ MODKEY|ShiftMask, XK_space, togglefloating, {0} },
{ MODKEY, XK_0, view, {.ui = ~0 } },
{ MODKEY|ShiftMask, XK_0, tag, {.ui = ~0 } },
{ MODKEY, XK_comma, focusmon, {.i = -1 } },
{ MODKEY, XK_period, focusmon, {.i = +1 } },
{ MODKEY|ShiftMask, XK_comma, tagmon, {.i = -1 } },
{ MODKEY|ShiftMask, XK_period, tagmon, {.i = +1 } },
TAGKEYS( XK_1, 0)
TAGKEYS( XK_2, 1)
TAGKEYS( XK_3, 2)
TAGKEYS( XK_4, 3)
TAGKEYS( XK_5, 4)
TAGKEYS( XK_6, 5)
TAGKEYS( XK_7, 6)
TAGKEYS( XK_8, 7)
TAGKEYS( XK_9, 8)
};
/* button definitions */
/* click can be ClkTagBar, ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */
static const Button buttons[] = {
/* click event mask button function argument */
{ ClkLtSymbol, 0, Button1, setlayout, {0} },
{ ClkLtSymbol, 0, Button3, setlayout, {.v = &layouts[2]} },
{ ClkWinTitle, 0, Button1, togglewin, {0} },
{ ClkWinTitle, 0, Button3, showhideclient, {0} },
{ ClkStatusText, 0, Button1, sigdwmblocks, {.i = 1 } },
{ ClkStatusText, 0, Button2, sigdwmblocks, {.i = 2 } },
{ ClkStatusText, 0, Button3, sigdwmblocks, {.i = 3 } },
{ ClkStatusText, 0, Button4, sigdwmblocks, {.i = 4 } },
{ ClkStatusText, 0, Button5, sigdwmblocks, {.i = 5 } },
{ ClkClientWin, MODKEY, Button1, movemouse, {0} },
{ ClkClientWin, MODKEY, Button2, togglefloating, {0} },
{ ClkClientWin, MODKEY, Button3, resizemouse, {0} },
{ ClkTagBar, 0, Button1, view, {0} },
{ ClkTagBar, 0, Button3, toggleview, {0} },
{ ClkTagBar, MODKEY, Button1, tag, {0} },
{ ClkTagBar, MODKEY, Button3, toggletag, {0} },
};