int width_awesomebar(Bar *bar, BarWidthArg *a) { return a->max_width; } int draw_awesomebar(Bar *bar, BarDrawArg *a) { int n = 0, remainder = 0, tabw, pad; unsigned int i; int x = a->x + lrpad / 2, w = a->w - lrpad; Client *c; for (c = bar->mon->clients; c; c = c->next) if (ISVISIBLE(c)) n++; if (n > 0) { remainder = w % n; tabw = w / n; char *fgc; char *bgc; int fga = 255; int bga = 255; for (i = 0, c = bar->mon->clients; c; c = c->next, i++) { if (!ISVISIBLE(c)) continue; if (bar->mon->sel == c) { fgc = col_gray4; bgc = col_cyan; } else if (HIDDEN(c)) { fgc = col_cyan; bgc = col_gray1; } else { fgc = col_gray3; bgc = col_gray1; } pad = lrpad / 2; drw_text(drw, x, 0, tabw + (i < remainder ? 1 : 0), bh, pad, c->name, 0, False, fgc, bgc, fga, bga); x += tabw + (i < remainder ? 1 : 0); } } return a->x + a->w; } int click_awesomebar(Bar *bar, Arg *arg, BarClickArg *a) { int x = 0, n = 0; Client *c; for (c = bar->mon->clients; c; c = c->next) if (ISVISIBLE(c)) n++; c = bar->mon->clients; do { if (!c || !ISVISIBLE(c)) continue; else x += (1.0 / (double)n) * a->rel_w; } while (c && a->rel_x > x && (c = c->next)); if (c) { arg->v = c; return ClkWinTitle; } return -1; }