int width_awesomebar(Bar *bar, BarArg *a) { return a->w; } int draw_awesomebar(Bar *bar, BarArg *a) { int n = 0, scm, remainder = 0, tabw, tpad, tx, tw; unsigned int i; int x = a->x, w = a->w; Client *c; for (c = bar->mon->clients; c; c = c->next) if (ISVISIBLE(c)) n++; if (n > 0) { remainder = w % n; tabw = w / n; for (i = 0, c = bar->mon->clients; c; c = c->next, i++) { if (!ISVISIBLE(c)) continue; if (bar->mon->sel == c && HIDDEN(c)) scm = SchemeHidSel; else if (HIDDEN(c)) scm = SchemeHidNorm; else if (bar->mon->sel == c) scm = SchemeTitleSel; else scm = SchemeTitleNorm; tpad = lrpad / 2; tx = x; tw = tabw; drw_setscheme(drw, scheme[scm]); XSetForeground(drw->dpy, drw->gc, drw->scheme[ColBg].pixel); XFillRectangle(drw->dpy, drw->drawable, drw->gc, tx, a->y, tw, a->h); tx += tpad; tw -= lrpad; drw_text(drw, tx, a->y, tw, a->h, 0, c->name, 0, False); drawstateindicator(c->mon, c, 1, x, a->y, tabw + (i < remainder ? 1 : 0), a->h, 0, 0, c->isfixed); x += tabw + (i < remainder ? 1 : 0); } } return n; } int click_awesomebar(Bar *bar, Arg *arg, BarArg *a) { int x = 0, n = 0; Client *c; for (c = bar->mon->clients; c; c = c->next) if (ISVISIBLE(c)) n++; c = bar->mon->clients; do { if (!c || !ISVISIBLE(c)) continue; else x += (1.0 / (double)n) * a->w; } while (c && a->x > x && (c = c->next)); if (c) { arg->v = c; return ClkWinTitle; } return -1; }