/* See LICENSE file for copyright and license details. */ /* appearance */ static const unsigned int borderpx = 1; /* border pixel of windows */ static const unsigned int snap = 32; /* snap pixel */ static const int swallowfloating = 0; /* 1 means swallow floating windows by default */ static const unsigned int gappih = 0; /* horiz inner gap between windows */ static const unsigned int gappiv = 0; /* vert inner gap between windows */ static const unsigned int gappoh = 0; /* horiz outer gap between windows and screen edge */ static const unsigned int gappov = 0; /* vert outer gap between windows and screen edge */ static const unsigned int hideemptytags = 1; /* hide vacant tags */ static const int smartgaps_fact = 1; /* gap factor when there is only one client; 0 = no gaps, 3 = 3x outer gaps */ static const int showbar = 1; /* 0 means no bar */ static const int topbar = 1; /* 0 means bottom bar */ static const int vertpad = 0; /* vertical padding of bar */ static const int sidepad = 0; /* horizontal padding of bar */ /* Status is to be shown on: -1 (all monitors), 0 (a specific monitor by index), 'A' (active monitor) */ static const int statusmon = 'A'; static const unsigned int systrayspacing = 2; /* systray spacing */ static const int showsystray = 1; /* 0 means no systray */ static const char ptagf[] = "[%s: %s]"; /* format of a tag label */ static const char etagf[] = "[%s]"; /* format of an empty tag */ static const int lcaselbl = 0; /* 1 means make tag label lowercase */ /* Indicators: see patch/bar_indicators.h for options */ static int tagindicatortype = INDICATOR_TOP_LEFT_SQUARE; static int tiledindicatortype = INDICATOR_NONE; static int floatindicatortype = INDICATOR_TOP_LEFT_SQUARE; static const char font[] = "monospace 8"; static char c000000[] = "#000000"; // placeholder value static char normfgcolor[] = "#bbbbbb"; static char normbgcolor[] = "#222222"; static char normbordercolor[] = "#444444"; static char normfloatcolor[] = "#db8fd9"; static char selfgcolor[] = "#eeeeee"; static char selbgcolor[] = "#222222"; static char selbordercolor[] = "#222222"; static char selfloatcolor[] = "#222222"; static char titlenormfgcolor[] = "#bbbbbb"; static char titlenormbgcolor[] = "#222222"; static char titlenormbordercolor[] = "#444444"; static char titlenormfloatcolor[] = "#db8fd9"; static char titleselfgcolor[] = "#eeeeee"; static char titleselbgcolor[] = "#222222"; static char titleselbordercolor[] = "#222222"; static char titleselfloatcolor[] = "#222222"; static char tagsnormfgcolor[] = "#bbbbbb"; static char tagsnormbgcolor[] = "#222222"; static char tagsnormbordercolor[] = "#444444"; static char tagsnormfloatcolor[] = "#db8fd9"; static char tagsselfgcolor[] = "#eeeeee"; static char tagsselbgcolor[] = "#222222"; static char tagsselbordercolor[] = "#222222"; static char tagsselfloatcolor[] = "#222222"; static char hidnormfgcolor[] = "#222222"; static char hidselfgcolor[] = "#227799"; static char hidnormbgcolor[] = "#222222"; static char hidselbgcolor[] = "#222222"; static char urgfgcolor[] = "#bbbbbb"; static char urgbgcolor[] = "#222222"; static char urgbordercolor[] = "#ff0000"; static char urgfloatcolor[] = "#db8fd9"; static char termcol0[] = "#000000"; /* black */ static char termcol1[] = "#ff0000"; /* red */ static char termcol2[] = "#33ff00"; /* green */ static char termcol3[] = "#ff0099"; /* yellow */ static char termcol4[] = "#0066ff"; /* blue */ static char termcol5[] = "#cc00ff"; /* magenta */ static char termcol6[] = "#00ffff"; /* cyan */ static char termcol7[] = "#d0d0d0"; /* white */ static char termcol8[] = "#808080"; /* black */ static char termcol9[] = "#ff0000"; /* red */ static char termcol10[] = "#33ff00"; /* green */ static char termcol11[] = "#ff0099"; /* yellow */ static char termcol12[] = "#0066ff"; /* blue */ static char termcol13[] = "#cc00ff"; /* magenta */ static char termcol14[] = "#00ffff"; /* cyan */ static char termcol15[] = "#ffffff"; /* white */ static char *colstatus[] = { termcol0, termcol1, termcol2, termcol3, termcol4, termcol5, termcol6, termcol7, termcol8, termcol9, termcol10, termcol11, termcol12, termcol13, termcol14, termcol15, }; static const unsigned int baralpha = 0xd0; static const unsigned int borderalpha = OPAQUE; static const unsigned int alphas[][3] = { /* fg bg border */ [SchemeNorm] = { OPAQUE, baralpha, borderalpha }, [SchemeSel] = { OPAQUE, baralpha, borderalpha }, [SchemeTitleNorm] = { OPAQUE, baralpha, borderalpha }, [SchemeTitleSel] = { OPAQUE, baralpha, borderalpha }, [SchemeTagsNorm] = { OPAQUE, baralpha, borderalpha }, [SchemeTagsSel] = { OPAQUE, baralpha, borderalpha }, [SchemeHidNorm] = { OPAQUE, baralpha, borderalpha }, [SchemeHidSel] = { OPAQUE, baralpha, borderalpha }, [SchemeUrg] = { OPAQUE, baralpha, borderalpha }, }; static char *colors[][ColCount] = { /* fg bg border float */ [SchemeNorm] = { normfgcolor, normbgcolor, normbordercolor, normfloatcolor }, [SchemeSel] = { selfgcolor, selbgcolor, selbordercolor, selfloatcolor }, [SchemeTitleNorm] = { titlenormfgcolor, titlenormbgcolor, titlenormbordercolor, titlenormfloatcolor }, [SchemeTitleSel] = { titleselfgcolor, titleselbgcolor, titleselbordercolor, titleselfloatcolor }, [SchemeTagsNorm] = { tagsnormfgcolor, tagsnormbgcolor, tagsnormbordercolor, tagsnormfloatcolor }, [SchemeTagsSel] = { tagsselfgcolor, tagsselbgcolor, tagsselbordercolor, tagsselfloatcolor }, [SchemeHidNorm] = { hidnormfgcolor, hidnormbgcolor, c000000, c000000 }, [SchemeHidSel] = { hidselfgcolor, hidselbgcolor, c000000, c000000 }, [SchemeUrg] = { urgfgcolor, urgbgcolor, urgbordercolor, urgfloatcolor }, }; static char *statuscolors[][ColCount] = { /* fg bg border float */ [SchemeNorm] = { normfgcolor, normbgcolor, normbordercolor, normfloatcolor }, [SchemeSel] = { selfgcolor, selbgcolor, selbordercolor, selfloatcolor }, [SchemeTitleNorm] = { titlenormfgcolor, titlenormbgcolor, titlenormbordercolor, titlenormfloatcolor }, [SchemeTitleSel] = { titleselfgcolor, titleselbgcolor, titleselbordercolor, titleselfloatcolor }, [SchemeTagsNorm] = { tagsnormfgcolor, tagsnormbgcolor, tagsnormbordercolor, tagsnormfloatcolor }, [SchemeTagsSel] = { tagsselfgcolor, tagsselbgcolor, tagsselbordercolor, tagsselfloatcolor }, [SchemeHidNorm] = { hidnormfgcolor, hidnormbgcolor, c000000, c000000 }, [SchemeHidSel] = { hidselfgcolor, hidselbgcolor, c000000, c000000 }, [SchemeUrg] = { urgfgcolor, urgbgcolor, urgbordercolor, urgfloatcolor }, }; /* Tags * In a traditional dwm the number of tags in use can be changed simply by changing the number * of strings in the tags array. This build does things a bit different which has some added * benefits. If you need to change the number of tags here then change the NUMTAGS macro in dwm.c. * * Examples: * * 1) static char *tagicons[][NUMTAGS*2] = { * [DEFAULT_TAGS] = { "1", "2", "3", "4", "5", "6", "7", "8", "9", "A", "B", "C", "D", "E", "F", "G", "H", "I" }, * } * * 2) static char *tagicons[][1] = { * [DEFAULT_TAGS] = { "•" }, * } * * The first example would result in the tags on the first monitor to be 1 through 9, while the * tags for the second monitor would be named A through I. A third monitor would start again at * 1 through 9 while the tags on a fourth monitor would also be named A through I. Note the tags * count of NUMTAGS*2 in the array initialiser which defines how many tag text / icon exists in * the array. This can be changed to *3 to add separate icons for a third monitor. * * For the second example each tag would be represented as a bullet point. Both cases work the * same from a technical standpoint - the icon index is derived from the tag index and the monitor * index. If the icon index is is greater than the number of tag icons then it will wrap around * until it an icon matches. Similarly if there are two tag icons then it would alternate between * them. This works seamlessly with alternative tags and alttagsdecoration patches. */ static char *tagicons[][NUMTAGS] = { [DEFAULT_TAGS] = { "dev", "www", "chat", "misc1", "misc2", "misc3", "misc4", "music", "server" }, [ALTERNATIVE_TAGS] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" }, [ALT_TAGS_DECORATION] = { "<1>", "<2>", "<3>", "<4>", "<5>", "<6>", "<7>", "<8>", "<9>" }, }; /* There are two options when it comes to per-client rules: * - a typical struct table or * - using the RULE macro * * A traditional struct table looks like this: * // class instance title wintype tags mask isfloating monitor * { "Gimp", NULL, NULL, NULL, 1 << 4, 0, -1 }, * { "Firefox", NULL, NULL, NULL, 1 << 7, 0, -1 }, * * The RULE macro has the default values set for each field allowing you to only * specify the values that are relevant for your rule, e.g. * * RULE(.class = "Gimp", .tags = 1 << 4) * RULE(.class = "Firefox", .tags = 1 << 7) * * Refer to the Rule struct definition for the list of available fields depending on * the patches you enable. */ static const Rule rules[] = { /* xprop(1): * WM_CLASS(STRING) = instance, class * WM_NAME(STRING) = title * WM_WINDOW_ROLE(STRING) = role * _NET_WM_WINDOW_TYPE(ATOM) = wintype */ RULE(.wintype = WTYPE "DIALOG", .isfloating = 1) RULE(.wintype = WTYPE "UTILITY", .isfloating = 1) RULE(.wintype = WTYPE "TOOLBAR", .isfloating = 1) RULE(.wintype = WTYPE "SPLASH", .isfloating = 1) RULE(.class = "Gimp", .tags = 1 << 4) RULE(.class = "Firefox", .tags = 1 << 7) }; static const MonitorRule monrules[] = { /* monitor tag layout mfact nmaster showbar topbar */ { 1, -1, 2, -1, -1, -1, -1 }, // use a different layout for the second monitor { -1, -1, 0, -1, -1, -1, -1 }, // default }; /* Bar rules allow you to configure what is shown where on the bar, as well as * introducing your own bar modules. * * monitor: * -1 show on all monitors * 0 show on monitor 0 * 'A' show on active monitor (i.e. focused / selected) (or just -1 for active?) * bar - bar index, 0 is default, 1 is extrabar * alignment - how the module is aligned compared to other modules * widthfunc, drawfunc, clickfunc - providing bar module width, draw and click functions * name - does nothing, intended for visual clue and for logging / debugging */ static const BarRule barrules[] = { /* monitor bar alignment widthfunc drawfunc clickfunc hoverfunc name */ //{ -1, 0, BAR_ALIGN_LEFT, width_tags, draw_tags, click_tags, hover_tags, "tags" }, { -1, 0, BAR_ALIGN_LEFT, width_taglabels, draw_taglabels, click_taglabels, NULL, "taglabels" }, { 0, 0, BAR_ALIGN_RIGHT, width_systray, draw_systray, click_systray, NULL, "systray" }, { -1, 0, BAR_ALIGN_LEFT, width_ltsymbol, draw_ltsymbol, click_ltsymbol, NULL, "layout" }, { statusmon, 0, BAR_ALIGN_RIGHT, width_status, draw_status, click_status, NULL, "status2d" }, { -1, 0, BAR_ALIGN_NONE, width_awesomebar, draw_awesomebar, click_awesomebar, NULL, "awesomebar" }, }; /* layout(s) */ static const float mfact = 0.5; /* factor of master area size [0.05..0.95] */ static const int nmaster = 1; /* number of clients in master area */ static const int nstack = 0; /* number of clients in primary stack area */ static const int resizehints = 0; /* 1 means respect size hints in tiled resizals */ static const int lockfullscreen = 1; /* 1 will force focus on the fullscreen window */ static const Layout layouts[] = { /* symbol arrange function, { nmaster, nstack, layout, master axis, stack axis, secondary stack axis, symbol func } */ { "[]=", flextile, { -1, -1, SPLIT_VERTICAL, TOP_TO_BOTTOM, TOP_TO_BOTTOM, 0, NULL } }, // default tile layout { "><>", NULL, {0} }, /* no layout function means floating behavior */ { "[M]", flextile, { -1, -1, NO_SPLIT, MONOCLE, MONOCLE, 0, NULL } }, // monocle { "|||", flextile, { -1, -1, SPLIT_VERTICAL, LEFT_TO_RIGHT, TOP_TO_BOTTOM, 0, NULL } }, // columns (col) layout { ">M>", flextile, { -1, -1, FLOATING_MASTER, LEFT_TO_RIGHT, LEFT_TO_RIGHT, 0, NULL } }, // floating master { "[D]", flextile, { -1, -1, SPLIT_VERTICAL, TOP_TO_BOTTOM, MONOCLE, 0, NULL } }, // deck { "TTT", flextile, { -1, -1, SPLIT_HORIZONTAL, LEFT_TO_RIGHT, LEFT_TO_RIGHT, 0, NULL } }, // bstack { "===", flextile, { -1, -1, SPLIT_HORIZONTAL, LEFT_TO_RIGHT, TOP_TO_BOTTOM, 0, NULL } }, // bstackhoriz { "|M|", flextile, { -1, -1, SPLIT_CENTERED_VERTICAL, LEFT_TO_RIGHT, TOP_TO_BOTTOM, TOP_TO_BOTTOM, NULL } }, // centeredmaster { "-M-", flextile, { -1, -1, SPLIT_CENTERED_HORIZONTAL, TOP_TO_BOTTOM, LEFT_TO_RIGHT, LEFT_TO_RIGHT, NULL } }, // centeredmaster horiz { ":::", flextile, { -1, -1, NO_SPLIT, GAPPLESSGRID, GAPPLESSGRID, 0, NULL } }, // gappless grid { "[\\]", flextile, { -1, -1, NO_SPLIT, DWINDLE, DWINDLE, 0, NULL } }, // fibonacci dwindle { "(@)", flextile, { -1, -1, NO_SPLIT, SPIRAL, SPIRAL, 0, NULL } }, // fibonacci spiral { "[T]", flextile, { -1, -1, SPLIT_VERTICAL, LEFT_TO_RIGHT, TATAMI, 0, NULL } }, // tatami mats { "[]=", tile, {0} }, { "[M]", monocle, {0} }, }; /* key definitions */ #define MODKEY Mod4Mask #define TAGKEYS(KEY,TAG) \ { MODKEY, KEY, view, {.ui = 1 << TAG} }, \ { MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \ { MODKEY|ShiftMask, KEY, tag, {.ui = 1 << TAG} }, \ { MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} }, /* helper for spawning shell commands in the pre dwm-5.0 fashion */ #define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } } static const Key keys[] = { /* modifier key function argument */ { MODKEY, XK_semicolon, spawn, SHCMD("spmenu_run -d -a '-z 600 -t -l 10 -m 2 -itt -hm -hmc -mh 40 -im -hpl -hc'") }, { MODKEY|ShiftMask, XK_semicolon, spawn, SHCMD("spmenu_run -x -a '-p Run'") }, { MODKEY|ShiftMask, XK_Return, spawn, SHCMD("st") }, { MODKEY|ShiftMask, XK_w, spawn, SHCMD("chromium") }, { MODKEY|ShiftMask, XK_o, spawn, SHCMD("dfmpeg-spmenu") }, { MODKEY|ControlMask|ShiftMask, XK_w, spawn, SHCMD("wallpaper-spmenu") }, { MODKEY|ControlMask|ShiftMask, XK_b, spawn, SHCMD("bluetooth-spmenu") }, { MODKEY|ShiftMask, XK_s, spawn, SHCMD("screenshot-spmenu -s") }, { MODKEY|ControlMask, XK_s, spawn, SHCMD("screenshot-spmenu -f") }, { MODKEY|ShiftMask, XK_p, spawn, SHCMD("pass-spmenu") }, { MODKEY|ShiftMask, XK_c, spawn, SHCMD("clipmenu-spmenu") }, { MODKEY|ControlMask, XK_e, spawn, SHCMD("pactl set-sink-volume @DEFAULT_SINK@ +10%") }, { MODKEY|ControlMask, 0x1008FF13, spawn, SHCMD("pactl set-sink-volume @DEFAULT_SINK@ +10%") }, { MODKEY|ControlMask, XK_w, spawn, SHCMD("pactl set-sink-volume @DEFAULT_SINK@ -10%") }, { MODKEY|ControlMask, 0x1008FF11, spawn, SHCMD("pactl set-sink-volume @DEFAULT_SINK@ -10%") }, { MODKEY|ControlMask, XK_q, spawn, SHCMD("pactl set-sink-mute @DEFAULT_SINK@ toggle") }, { MODKEY|ControlMask, 0x1008FF12, spawn, SHCMD("pactl set-sink-mute @DEFAULT_SINK@ toggle") }, { MODKEY, XK_b, togglebar, {0} }, { MODKEY|ControlMask, XK_v, togglebaremptytags, {0} }, { MODKEY, XK_j, focusstack, {.i = +1 } }, { MODKEY, XK_k, focusstack, {.i = -1 } }, { MODKEY, XK_i, incnmaster, {.i = +1 } }, { MODKEY, XK_n, incnmaster, {.i = -1 } }, { MODKEY|ControlMask, XK_i, incnstack, {.i = +1 } }, { MODKEY|ControlMask, XK_u, incnstack, {.i = -1 } }, { MODKEY|ControlMask, XK_j, movestack, {.i = +1 } }, { MODKEY|ControlMask, XK_k, movestack, {.i = -1 } }, { MODKEY, XK_a, setmfact, {.f = -0.05} }, { MODKEY, XK_d, setmfact, {.f = +0.05} }, { MODKEY|ShiftMask, XK_k, setcfact, {.f = +0.25} }, { MODKEY|ShiftMask, XK_j, setcfact, {.f = -0.25} }, { MODKEY|ShiftMask, XK_o, setcfact, {.f = 0.00} }, { MODKEY|Mod1Mask, XK_u, incrgaps, {.i = +1 } }, { MODKEY|Mod1Mask|ShiftMask, XK_u, incrgaps, {.i = -1 } }, { MODKEY|Mod1Mask, XK_i, incrigaps, {.i = +1 } }, { MODKEY|Mod1Mask|ShiftMask, XK_i, incrigaps, {.i = -1 } }, { MODKEY|Mod1Mask, XK_o, incrogaps, {.i = +1 } }, { MODKEY|Mod1Mask|ShiftMask, XK_o, incrogaps, {.i = -1 } }, { MODKEY|Mod1Mask, XK_6, incrihgaps, {.i = +1 } }, { MODKEY|Mod1Mask|ShiftMask, XK_6, incrihgaps, {.i = -1 } }, { MODKEY|Mod1Mask, XK_7, incrivgaps, {.i = +1 } }, { MODKEY|Mod1Mask|ShiftMask, XK_7, incrivgaps, {.i = -1 } }, { MODKEY|Mod1Mask, XK_8, incrohgaps, {.i = +1 } }, { MODKEY|Mod1Mask|ShiftMask, XK_8, incrohgaps, {.i = -1 } }, { MODKEY|Mod1Mask, XK_9, incrovgaps, {.i = +1 } }, { MODKEY|Mod1Mask|ShiftMask, XK_9, incrovgaps, {.i = -1 } }, { MODKEY|Mod1Mask|ShiftMask, XK_0, defaultgaps, {0} }, { MODKEY|ControlMask|ShiftMask, XK_r, quit, {.i = 1 } }, { MODKEY, XK_Return, zoom, {0} }, { MODKEY, XK_Tab, view, {0} }, { MODKEY|ControlMask, XK_z, showhideclient, {0} }, { MODKEY|ShiftMask, XK_q, killclient, {0} }, { MODKEY, XK_t, setlayout, {.v = &layouts[0]} }, { MODKEY, XK_f, setlayout, {.v = &layouts[1]} }, { MODKEY, XK_m, setlayout, {.v = &layouts[2]} }, { Mod1Mask|ControlMask, XK_w, rotatelayoutaxis, {.i = +1 } }, /* flextile, 1 = layout axis */ { Mod1Mask|ControlMask, XK_e, rotatelayoutaxis, {.i = +2 } }, /* flextile, 2 = master axis */ { Mod1Mask|ControlMask, XK_r, rotatelayoutaxis, {.i = +3 } }, /* flextile, 3 = stack axis */ { Mod1Mask|ControlMask, XK_t, rotatelayoutaxis, {.i = +4 } }, /* flextile, 4 = secondary stack axis */ { Mod1Mask|ControlMask|ShiftMask, XK_w, rotatelayoutaxis, {.i = -1 } }, /* flextile, 1 = layout axis */ { Mod1Mask|ControlMask|ShiftMask, XK_e, rotatelayoutaxis, {.i = -2 } }, /* flextile, 2 = master axis */ { Mod1Mask|ControlMask|ShiftMask, XK_r, rotatelayoutaxis, {.i = -3 } }, /* flextile, 3 = stack axis */ { Mod1Mask|ControlMask|ShiftMask, XK_t, rotatelayoutaxis, {.i = -4 } }, /* flextile, 4 = secondary stack axis */ { MODKEY|ControlMask, XK_Return, mirrorlayout, {0} }, /* flextile, flip master and stack areas */ { MODKEY, XK_space, setlayout, {0} }, { MODKEY|ShiftMask, XK_space, togglefloating, {0} }, { MODKEY, XK_0, view, {.ui = ~0 } }, { MODKEY|ShiftMask, XK_0, tag, {.ui = ~0 } }, { MODKEY, XK_comma, focusmon, {.i = -1 } }, { MODKEY, XK_period, focusmon, {.i = +1 } }, { MODKEY|ShiftMask, XK_comma, tagmon, {.i = -1 } }, { MODKEY|ShiftMask, XK_period, tagmon, {.i = +1 } }, { MODKEY|Mod1Mask|ControlMask, XK_comma, tagswapmon, {.i = +1 } }, { MODKEY|Mod1Mask|ControlMask, XK_period, tagswapmon, {.i = -1 } }, TAGKEYS( XK_1, 0) TAGKEYS( XK_2, 1) TAGKEYS( XK_3, 2) TAGKEYS( XK_4, 3) TAGKEYS( XK_5, 4) TAGKEYS( XK_6, 5) TAGKEYS( XK_7, 6) TAGKEYS( XK_8, 7) TAGKEYS( XK_9, 8) }; /* button definitions */ /* click can be ClkTagBar, ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */ static const Button buttons[] = { /* click event mask button function argument */ { ClkLtSymbol, 0, Button1, setlayout, {0} }, { ClkLtSymbol, 0, Button3, setlayout, {.v = &layouts[2]} }, { ClkWinTitle, 0, Button1, togglewin, {0} }, { ClkWinTitle, 0, Button3, showhideclient, {0} }, { ClkWinTitle, 0, Button2, zoom, {0} }, { ClkStatusText, 0, Button2, spawn, SHCMD("st") }, /* placemouse options, choose which feels more natural: * 0 - tiled position is relative to mouse cursor * 1 - tiled postiion is relative to window center * 2 - mouse pointer warps to window center * * The moveorplace uses movemouse or placemouse depending on the floating state * of the selected client. Set up individual keybindings for the two if you want * to control these separately (i.e. to retain the feature to move a tiled window * into a floating position). */ { ClkClientWin, MODKEY, Button1, moveorplace, {.i = 1} }, { ClkClientWin, MODKEY, Button2, togglefloating, {0} }, { ClkClientWin, MODKEY, Button3, resizemouse, {0} }, { ClkClientWin, MODKEY|ShiftMask, Button3, dragcfact, {0} }, { ClkClientWin, MODKEY|ShiftMask, Button1, dragmfact, {0} }, { ClkStatusText, 0, Button1, spawn, {.v = clickstatus } }, { ClkStatusText, 0, Button2, spawn, {.v = clickstatus } }, { ClkStatusText, 0, Button3, spawn, {.v = clickstatus } }, { ClkTagBar, 0, Button1, view, {0} }, { ClkTagBar, 0, Button3, toggleview, {0} }, { ClkTagBar, MODKEY, Button1, tag, {0} }, { ClkTagBar, MODKEY, Button3, toggletag, {0} }, };