use wlr_scene_node_raise_to_top()

This commit is contained in:
Leonardo Hernandez Hernandez 2021-10-31 17:05:40 -06:00 committed by Leonardo Hernández Hernández
parent 2b2f72d7c2
commit b97d9e1ce1
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7
dwl.c
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@ -1067,11 +1067,8 @@ focusclient(Client *c, int lift)
int i; int i;
/* Raise client in stacking order if requested */ /* Raise client in stacking order if requested */
if (c && lift) { if (c && lift)
/* This isn't easy to do via the current API */ wlr_scene_node_raise_to_top(c->scene);
wl_list_remove(&c->scene->state.link);
wl_list_insert(c->scene->parent->state.children.prev, &c->scene->state.link);
}
if (c && client_surface(c) == old) if (c && client_surface(c) == old)
return; return;