fix left border 'y' position

also add comment about border ordering
This commit is contained in:
Leonardo Hernandez Hernandez 2022-02-15 17:38:56 -06:00 committed by Leonardo Hernández Hernández
parent b97d9e1ce1
commit 4465dcb6da
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3
dwl.c
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@ -92,7 +92,7 @@ typedef struct {
/* Must be first */ /* Must be first */
unsigned int type; /* XDGShell or X11* */ unsigned int type; /* XDGShell or X11* */
struct wlr_scene_node *scene; struct wlr_scene_node *scene;
struct wlr_scene_rect *border[4]; struct wlr_scene_rect *border[4]; /* top, bottom, left, right */
struct wlr_scene_node *scene_surface; struct wlr_scene_node *scene_surface;
struct wl_list link; struct wl_list link;
struct wl_list flink; struct wl_list flink;
@ -1641,6 +1641,7 @@ resize(Client *c, int x, int y, int w, int h, int interact)
wlr_scene_rect_set_size(c->border[2], c->bw, c->geom.height - 2 * c->bw); wlr_scene_rect_set_size(c->border[2], c->bw, c->geom.height - 2 * c->bw);
wlr_scene_rect_set_size(c->border[3], c->bw, c->geom.height - 2 * c->bw); wlr_scene_rect_set_size(c->border[3], c->bw, c->geom.height - 2 * c->bw);
wlr_scene_node_set_position(&c->border[1]->node, 0, c->geom.height - c->bw); wlr_scene_node_set_position(&c->border[1]->node, 0, c->geom.height - c->bw);
wlr_scene_node_set_position(&c->border[2]->node, 0, c->bw);
wlr_scene_node_set_position(&c->border[3]->node, c->geom.width - c->bw, c->bw); wlr_scene_node_set_position(&c->border[3]->node, c->geom.width - c->bw, c->bw);
/* wlroots makes this a no-op if size hasn't changed */ /* wlroots makes this a no-op if size hasn't changed */