add a new function to get a client from a wlr_surface

This commit is contained in:
Leonardo Hernández Hernández 2022-05-23 09:14:21 -05:00
parent ecbc2c61db
commit 40449fa64f
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GPG key ID: E538897EE11B9624
2 changed files with 9 additions and 7 deletions

View file

@ -231,6 +231,13 @@ client_min_size(Client *c, int *width, int *height)
*height = state->min_height;
}
static inline Client *
client_from_wlr_surface(struct wlr_surface *surface)
{
struct wlr_scene_node *n = surface->data;
return n ? n->data : NULL;
}
static inline Client *
client_from_popup(struct wlr_xdg_popup *popup)
{

9
dwl.c
View file

@ -1142,8 +1142,7 @@ focusclient(Client *c, int lift)
return;
} else {
Client *w;
struct wlr_scene_node *node = old->data;
if (old->role_data && (w = node->data))
if (old->role_data && (w = client_from_wlr_surface(old)))
for (i = 0; i < 4; i++)
wlr_scene_rect_set_color(w->border[i], bordercolor);
@ -2336,11 +2335,7 @@ void
urgent(struct wl_listener *listener, void *data)
{
struct wlr_xdg_activation_v1_request_activate_event *event = data;
Client *c;
if (!wlr_surface_is_xdg_surface(event->surface))
return;
c = wlr_xdg_surface_from_wlr_surface(event->surface)->data;
Client *c = client_from_wlr_surface(event->surface);
if (c != selclient()) {
c->isurgent = 1;
printstatus();