introduce rules for monitor configuration

(with dwm, this would already have been done by the X server)
This commit is contained in:
Devin J. Pohly 2020-04-21 21:53:25 -05:00
parent 97f29ec67f
commit 1907ee3879
2 changed files with 25 additions and 1 deletions

View file

@ -1,3 +1,14 @@
/* monitors */
static const MonitorRule monrules[] = {
/* name scale */
{ "X11-1", 1 },
{ "eDP-1", 2 },
{ "HDMI-A-1", 1 },
/* defaults */
{ NULL, 1 },
};
/* keyboard */
static const struct xkb_rule_names xkb_rules = {
.rules = NULL,
.model = NULL,

15
dwl.c
View file

@ -81,6 +81,11 @@ typedef struct {
struct wl_listener frame;
} Monitor;
typedef struct {
const char *name;
float scale;
} MonitorRule;
/* Used to move all of the data necessary to render a surface from the top-level
* frame handler to the per-surface render function. */
struct render_data {
@ -247,9 +252,17 @@ createmon(struct wl_listener *listener, void *data)
}
}
/* Allocates and configures our state for this output */
/* Allocates and configures monitor state using configured rules */
Monitor *m = calloc(1, sizeof(*m));
m->wlr_output = wlr_output;
int i;
for (i = 0; i < LENGTH(monrules); i++) {
if (!monrules[i].name ||
!strcmp(wlr_output->name, monrules[i].name)) {
wlr_output_set_scale(wlr_output, monrules[i].scale);
break;
}
}
/* Sets up a listener for the frame notify event. */
m->frame.notify = rendermon;
wl_signal_add(&wlr_output->events.frame, &m->frame);