add basic code documentation

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speedie 2023-04-08 12:08:16 +02:00
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# Code documentation
Some of spmenu's code documented. If you want to hack on the project, this
should be useful. Note that these may be renamed in the future to make the
codebase easier to understand and make changes to. Also note that this is
**definitely not** a complete list.
## Position and width/height variables
- `bh`
- Menu height divided by lines gets you `bh`. The name comes from dwm's `bh`
meaning 'bar height'. This is the height of each item in the list.
- `mh`
- Menu height (or height of the window)
- Use `drw_resize()` and `XResizeWindow()` to adjust this.
- `mw`
- Menu width (or width of the window)
- Use `drw_resize()` and `XResizeWindow()` to adjust this.
- `2 * borderwidth` is removed from `mw` (2* because we have two sides)
- `2 * sp` is removed from `mw` (2* because we have two sides)
- `x`
- X position, functions like `drw_text` use this.
- If you set this in bar drawing functions, you must apply the same
to `buttonpress()`, otherwise clicks will be offset.
- `y`
- Y position, functions like `drw_text` use this.
- If you set this in bar drawing functions, you must apply the same
to `buttonpress()`, otherwise clicks will be offset.
- `ev->x`
- X position where you clicked. This is used in the `buttonpress()` function
to check where you clicked.
- `ev->y`
- Y position where you clicked. This is used in the `buttonpress()` function
to check where you clicked.
- `w`
- Width of something, this is passed to `drw_text()` for example, but you may
override this.
- `plw`
- This is the width of the powerline arrow. It must be added on in
the `buttonpress()` and draw functions.
- `vp`
- Vertical padding, this is initially added on in the `create_window()` function.
- `sp`
- Horizontal padding, this is initially added on in the `create_window()` function.
- `promptw`
- Width of the prompt text, this is going to be the same as `TEXTW(prompt)`.
- `inputw`
- Width of the input text.
- `menuposition`
- Integer the user is meant to configure. If it's set to `0`, spmenu will be
put on the bottom of the screen. If it's set to `1` it will be put on the
top of the screen. If it's `2` it will be put in the center of the screen.
- `wa.width`
- Window width, `wa` is `XWindowAttributes`.
- `wa.height`
- Window height, `wa` is `XWindowAttributes`.
- `imageheight`
- Image height, This is **not** the height of the image, it is the height
that the image will be scaled to fit.
- `imagewidth`
- Image width, This is **not** the width of the image, it is the width
that the image will be scaled to fit.
- `imagegaps`
- Image gaps, this is extra space added around the image.
- `imageh`
- Usually the same as `imageheight`. This is what `imageheight` is initially
set to.
- `imagew`
- Usually the same as `imagewidth`. This is what `imagewidth` is initially
set to.
- `imageg`
- Usually the same as `imagegaps`. This is what `imagegaps` is initially set to.
- `longestedge`
- As the name implies, it is the longest (highest value) of `imageheight` and `imagewidth`.
- `numberWidth`
- Integer set in some functions, it is simply `TEXTW(numbers)` if the match
count isn't hidden.
- `modeWidth`
- Integer set in some functions, it is simply `TEXTW(modetext)` if the mode
indicator isn't hidden.
- `larrowWidth`
- Integer set in some functions, it is simply `TEXTW(leftarrow)` if the left
arrow isn't hidden.
- `rarrowWidth`
- Integer set in some functions, it is simply `TEXTW(rightarrow)` if the right
arrow isn't hidden.
- `powerlinewidth`
- Integer set in some functions, it is simply `plw / 2` if powerlines are enabled.
- `curpos`
- Cursor/caret position. When text is added to the input, the width of that text
is added to this.